: Using HW render, OpenGL driver forced. : Load game-specific cheatfile: F:\LaunchBox\RetroArch\cheats\Flycast\Armada (USA).cht 00:00:065 nullDC.cpp:156 N: Enabling Full MMU and Extra depth scaling for Windows CE game 00:00:000 hw/mem/_vmem.cpp:547 N: Info: nvmem is enabled, with addr space of size 512MB : RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY. : SYSTEM_DIRECTORY: "F:\LaunchBox\RetroArch\system". Die Implementierung wird ihn selbst laden. Spielstand umleiten in "F:\LaunchBox\RetroArch\states\Armada (USA).state". Speicherdaten umleiten in "F:\LaunchBox\RetroArch\saves\Armada (USA).srm". : remap directory: F:\LaunchBox\RetroArch\config\remaps : RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL. no game-specific overrides found at F:\LaunchBox\RetroArch\config\Flycast\Armada (USA).cfg. no content-dir-specific overrides found at F:\LaunchBox\RetroArch\config\Flycast\Armada (USA).cfg. no core-specific overrides found at F:\LaunchBox\RetroArch\config\Flycast\Flycast.cfg. Loading dynamic libretro core from: "F:\LaunchBox\RetroArch\cores\flycast_libretro.dll" Fähigkeiten: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX CPU Model Name: Intel(R) Core(TM) i7-6700K CPU 4.00GHz Access violation - attempting to read data at address 0xA0000000 Load Content: any Dreamcast game (tested several *.gdi, *.chd and *.cdi files - all tested *.gdi files work just fine in DEmul).Load Core "Sega - Dreamcast/NAOMI (Flycast)".Desktop Menu - Core Info shows that all three bios files are recognized.